Altar Guide — All 8 Altars Explained | Nullscape
Complete guide to all 8 altars in Nullscape: Chance, Chaos, Echo, Passage, Protection, Purgatory, Purification, and Revival. Learn costs, effects, and when to use each.
Altar Guide — All 8 Altars in Nullscape
Altars are interactive shrines found throughout Nullscape's procedurally generated floors. Each altar offers a unique effect in exchange for a cost — usually Sheckles, health, or a permanent sacrifice. Knowing when to use each altar and when to walk away is a core skill that separates successful runs from failed ones.
This guide covers all 8 altars in the game, their costs, effects, and strategic considerations.
Altar of Chance
The Altar of Chance is the gambler's altar. Pay a Sheckle cost and receive a random upgrade, weapon, or item. The outcome can range from common junk to legendary-tier loot.
| Attribute | Details |
|---|---|
| Cost | 50–150 Sheckles (scales with floor) |
| Effect | Random item or upgrade |
| Rarity Tiers | Common, Uncommon, Rare, Legendary |
When to Use
Early in a run when you need any upgrade at all, or late in a run when you have Sheckles to spare and want a chance at a legendary item. Avoid when you're low on Sheckles and need something specific.
Altar of Chaos
The Altar of Chaos applies a random modifier to your current run — it can be beneficial or harmful. The effect is permanent for the remainder of the run.
| Attribute | Details |
|---|---|
| Cost | 1 heart (permanent) |
| Effect | Random permanent modifier |
| Examples | +20% damage, -15% speed, enemies drop more Sheckles, enemies move faster |
When to Use
Only when you have excess health and can afford the sacrifice. The risk of a negative modifier is significant. Strong when playing the Bruiser or other tanky classes that can absorb the health cost.
Altar of Echo
The Altar of Echo duplicates your currently equipped weapon, giving you a second copy. Both copies share the same stats and upgrades.
| Attribute | Details |
|---|---|
| Cost | 200 Sheckles |
| Effect | Duplicates current weapon |
When to Use
When you have a strong weapon that you want to double down on. Extremely powerful with weapons that have stacking effects or high fire rates. Do not waste this on weak or common weapons.
Altar of Passage
The Altar of Passage lets you skip the current floor entirely, teleporting you to the next one. You miss all loot and Sheckles on the skipped floor.
| Attribute | Details |
|---|---|
| Cost | 100 Sheckles |
| Effect | Skip to next floor |
When to Use
When you're dangerously low on health and the current floor layout is unfavorable. Also useful for speedrunning when you have strong upgrades and don't need the loot from the current floor.
Altar of Protection
The Altar of Protection grants a temporary shield that absorbs the next hit completely. The shield persists until used and does not expire.
| Attribute | Details |
|---|---|
| Cost | 75 Sheckles |
| Effect | One-time damage shield |
When to Use
Before a boss room, before entering a dangerous floor, or when you're one hit from death. The value of this altar depends entirely on how much damage the absorbed hit would have dealt.
Altar of Purgatory
The Altar of Purgatory removes all current upgrades and refunds 50% of their Sheckle cost, then lets you re-purchase upgrades from a refreshed selection.
| Attribute | Details |
|---|---|
| Cost | 0 (free to use) |
| Effect | Reroll all upgrades, 50% refund |
When to Use
When your current upgrades don't synergize well together. The 50% refund means you lose some value, but a coherent build is worth more than random upgrades. Best used mid-run when you have a clear idea of what build you want.
Altar of Purification
The Altar of Purification cures all negative status effects, debuffs, and curses currently applied to your character.
| Attribute | Details |
|---|---|
| Cost | 30 Sheckles |
| Effect | Remove all debuffs and curses |
When to Use
Anytime you're carrying a harmful debuff or curse, especially ones that reduce damage or speed. The cost is low enough that it's almost always worth using if you have any debuffs.
Altar of Revival
The Altar of Revival grants you one extra life. Upon death, you revive with 50% health at the same location instead of returning to the start.
| Attribute | Details |
|---|---|
| Cost | 300 Sheckles (scales with floor) |
| Effect | One extra life (50% HP on revive) |
When to Use
On Extreme difficulty runs where every death ends the run. Also valuable before final boss encounters. The cost is steep, but an extra life on Extreme difficulty can be the difference between a completed run and a lost one.
General Altar Tips
- Always check the cost before committing. Prices scale with floor number, and later floors charge significantly more.
- Altar spawns are not guaranteed. You may not see every altar in a single run. Prioritize the ones that align with your current needs.
- Some altars can appear multiple times. The Altar of Protection and Purification can spawn on consecutive floors.
- Curses from the Altar of Chaos stack. Multiple negative modifiers can make a run nearly impossible — use with extreme caution.
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